I would recommend this game to anyone interested in completing the Monkey Island saga for completion. Heavy puzzle areas rewarded by extended cutscenes.Fun, interesting new locations mixed with visiting old ones.It's Monkey Island humor but doesn't seem as top notch.In for tediously learning an arbitrary set of fighting game moves in a Mortal Kombat parody.
Here are some other complaints about this entry. Holding forward to walk places is incredibly frustrating because often Guybrush just gets caught on some invisible barrier and you need to turn around and try again. Once 3d hit the scene, 'pixel hunting' for items involves walking to every nook and cranny in the room seeing if a prompt appears.
I get that video games had to evolve, but early 3d from the 2000's just looks and plays so terribly when compared to how far these games had come making amazing 2d environments. It looks and plays very similarly to Grim Fandango in fact, and I don't think that 3d did the series any favors. After 3 gorgeously made 2d point and click adventures this game was made in a 3d engine, the same one Grim Fandango uses if you're familiar with that. Escape from Monkey Island, the fourth installment in the series, was the last adventure game LucasArts ever released.